Implementing the Ad Mediation in unity 3d Windows Phone 8/8.1 Games (silver light runtime)

A small Intro to Ad Mediation Windows ad mediation, a simple solution designed to help Windows Phone developers manage multiple in-app advertising SDKs. All you need to do is insert the ad mediation code into your app, select the ad networks you want to include, choose your base configuration in Dev Center and submit your … Continue reading “Implementing the Ad Mediation in unity 3d Windows Phone 8/8.1 Games (silver light runtime)”

Unity,Android : Porting your unity game for testing

After a successful game release to Windows store¬†,I wanted to try with mobile platforms.I thought why can’t i port the same game (Bongo Soccer-200 downloads on win 8/8.1 as on today) to android? The issues i may face I have used an unity Terrain and a 3dMax goalpost in my game,which are heavy for a … Continue reading “Unity,Android : Porting your unity game for testing”

Unity and C# :Memory Management and Garbage Collection

Memory management is the art and the process of coordinating and controlling the use of¬†memory¬†in a computer system. Memory management can be divided into three areas: Memory management hardware (MMUs,¬†RAM, etc.); Operating system memory management (virtual memory,¬†protection); Application memory management (allocation,¬†deallocation,¬†garbage collection). -MemoryManagement.org Unity Supports automatic memory management,where you don’t have to bother about your … Continue reading “Unity and C# :Memory Management and Garbage Collection”