Category: windows store

Unity : Porting labs – Takeaways 0

Unity : Porting labs – Takeaways

On May 28th of this year,I was fortunate and privileged to attend Unity3d Porting Labs held at Microsoft India,Signature building,Bangalore.This was an event targeting  gameDev and hosted mainly for India Gamers Community members . The event...

My First Game : Start to Store 0

My First Game : Start to Store

It all started two months ago….. My ease for learning something new pushed me to start looking into Unity3D,One stop game engine with a motto of Develop once Deploy to any This part of...

Touch-ups before publishing your Unity game to Windows store 0

Touch-ups before publishing your Unity game to Windows store

Two days ago, i have published my first game to windows store and  below are the steps which i followed before publishing the game….. I will continue where digitalerr0r has left.(This article is just...

Windows : Adding privacy URL to charm settings 0

Windows : Adding privacy URL to charm settings

After more than a month of hardcore designing,coding,animating,testing etc., on my game(soccer),i thought its time to push it to Windows store. I have done almost everything required (will write in my next post) to...

Unity : What and How 0

Unity : What and How

Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D and 2D content; easy multiplatform publishing; thousands of...

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