Unity : Porting labs – Takeaways

On May 28th of this year,I was fortunate and privileged to attend Unity3d Porting Labs held at Microsoft India,Signature building,Bangalore.This was an event targeting  gameDev and hosted mainly for India Gamers Community members . The event had sessions by Microsoft,Dumadu Games and Intel. Vidyasagar Machupalli Polyglot & Pragmatic Programmer • Developer Advocate, IBM • Microsoft MVP • […]

My First Game : Start to Store

It all started two months ago….. My ease for learning something new pushed me to start looking into Unity3D,One stop game engine with a motto of Develop once Deploy to any This part of my gaming life is called “WITH UNITY” Using Unity pro,i started learning the very basics.Each day it made me think,innovate and learn new […]

Touch-ups before publishing your Unity game to Windows store

Two days ago, i have published my first game to windows store and  below are the steps which i followed before publishing the game….. I will continue where digitalerr0r has left.(This article is just an extension or add on to what digitalerr0r has described) After you have added the code snippet for snapped view,everything looks […]

Unity : What and How

Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D and 2D content; easy multiplatform publishing; thousands of quality, ready-made assets in the Asset Store and a knowledge-sharing community. -Unity3d Agreed! but for me unity is a game engine […]